Hiding spots

Good spots make the seeker doubt their own eyes.

The strongest hiding places are readable as part of the room at a glance, even when the seeker is actively scanning.

01

Flat color walls

Simple walls are strong when the color match is close and your outline is partly hidden behind a prop.

Strong when
Best with a clean base color
Watch out
Weak if your full silhouette is visible
02

Storage corners

Corners with repeated boxes or cans create visual noise, which helps cover imperfect paint edges.

Strong when
Great for messy outlines
Watch out
Seekers often check popular corners twice
03

Behind low props

Low cover makes the seeker judge only part of your body. Match the visible section and keep your shape still.

Strong when
Covers awkward body parts
Watch out
Bad if the seeker changes angle
04

Near matching objects

If several props share the same color, stand where one more matching shape feels natural instead of suspicious.

Strong when
Feels natural at a glance
Watch out
Spacing can give you away
05

Shadow edges

Dark transitions between props and walls can hide imperfect paint and make your outline harder to read.

Strong when
Strong against fast scans
Watch out
Weak if lighting changes or the seeker pauses
06

Door frames and trim

Thin architectural lines can break up your shape when you align your body with the existing geometry.

Strong when
Excellent silhouette control
Watch out
Requires careful positioning

Quick test

Can the spot survive a one-second glance?

Step back from your screen and look again. If your character still reads as a player shape immediately, the color match is not enough. Move closer to matching props or cover part of the outline.

Spot formula

Color match plus silhouette control beats color alone.

Use a believable anchor

Stand near objects that explain why your shape exists there. A matching color in an empty lane still looks suspicious.

Protect one side

Put a wall, shelf, or prop against your worst edge so the seeker never gets a clean full-body read.

Plan the exit

The best hiding spot has a second route. If the seeker confirms you, run toward clutter instead of the nearest open path.

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